![]() Fixed a bug causing no sounds or effects to play or show when the enemy hit the wall. Fixed a bug in Maiden's Fist where the enemy was sent the wrong way and never would hit the wall. Frog Sprites added for compatibility with Jiraiya This update is (in theory) a lot smaller than Sasuke's was, but it was still necessary. Changed the explosion effect to something better looking. Removed the transparency on the timer text. Improved the look of the fire particles and changed the logic they behave by. This would only happen in Simultaneous mode. The timer could be on one player, yet another would explode. Fixed a bug where players could "pass off" the bomb by walking past each other. No more friendly fire on the explosion. Improved the appearance of the PalFX in Superhuman Strength as well as added an AfterImage to make the effect more prominent and stand out. Retouched Shousen No Jutsu and Superhuman Strength effects. Added a spark to weapon collisions (wall, floor, guard and weapon clash). ![]() Changed various sound effects throughout different moves. Replaced Old Hitsparsk, SlashSpark, SuperSpark, and Dust with newer, better looking counterparts. Sakura got some work done and is back with a vengeance (ok, maybe not.) Here's a list of changes:
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